The beauty of the Adobe software is its integration, with direct links between Premiere Pro and After Effects, Prelude, Audition or SpeedGrade. ![]() Final Cut Pro X is only available as standalone software through the Mac App Store. Premiere Pro is generally purchased as part of the Production Premium or Master Collection software bundles – or as part of a Creative Cloud subscription. We can argue the merits of CUDA, OpenGL and OpenCL acceleration, but it’s pretty clear that FCP X running on a decked-out iMac outperforms the application on a Mac Pro tower. Naturally, if you opt for Final Cut Pro X, you have software that has been tweaked for the most current Apple hardware. The exception is the Creative Cloud subscription, with permits access to both Mac and Windows licenses on up to two machines, as long as they aren’t used at the same time. Unlike Avid, you cannot simply go from a PC workstation at a facility to a MacBook Pro at home with a simple de-activation/re-activation process. Although Premiere runs with both CUDA and non-CUDA cards on Macs, the selection is limited.Īdobe’s standalone software must be purchased with either a Mac or Windows license and switching platforms requires cross-grading the license. Premiere on a PC can tap into the faster NVIDIA CUDA-enabled cards, which is not an option for either Premiere or FCP X on the Mac. The biggest consideration is that by having the tool available to Windows, you open your access to the fastest machines and GPU cards. Premiere Pro runs on Mac OS X and Windows workstations and laptops, while Final Cut Pro X is a Mac-only product. Instead, my goal is to lay out some random considerations in making the move. Both are good tools and much of the choice gets down to personal preference. This post is not intended as a “shoot out” or to say one is better than the other. The rest are in the process of shifting to Premiere Pro, while maintaining some continued use of FCP “legacy”. I’m one of only two local editors that I know of, who is actually using FCP X professionally. ![]() Most of the editors and facilities in my sphere are doing just that. For many this means shifting to the Adobe Production Premium bundle – part of Creative Suite. I’d find direct competition to Camtasia.The struggle within most shops that invested in Apple’s Final Cut Pro is whether to stay put a while longer, adopt Final Cut Pro X or cut the cord and move on. I don’t think FCPX or any other NLE is really what you’re looking for. I suppose what would make the most sense is to look up what FCPX can do and decide if you have any use for what it offers vs Camtasia.Įdit: I looked up Camtasia and it looks like it is built around screen recording and editing screen recorded footage. You will probably be able to do more with FCPX but there will also be more to learn and possibly more work involved. If Camtasia is something you’re comfortable with and fulfills all of your needs (like screen recording) then I would recommend just sticking with that. It will probably also be more complicated to figure out. I don’t know much about Camtasia, but I have a feeling FCPX is a far more feature-filled NLE than whatever Camtasia offers. You would need another piece of software to screen record with audio simultaneously. You can screen record with QuickTime but in my experience it doesn’t capture audio while it screen records. ![]() FCPX does not offer any sort of screen recording capabilities.
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